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Emanuel Palalic
Founder/Director @ emptyvessel
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Emanuel Palalic
Founder/Director @ emptyvessel
Tokyo, Japan
palalic.emanuel@gmail.com
Skills
Texturing
Mel Scripting
Rigging
Rendering
3D Animation
Python Scripting
Character Design
Cloth Simulation
Unreal Engine
Unreal Blueprint
Hard Surface Modeling
Unreal Material Editor
Digital Sculpting
Software proficiency
Unreal Engine
ZBrush
Substance 3D Painter
Substance 3D Designer
Maya
Photoshop
Marmoset Toolbag
3DCoat
Productions
Video Game
Splitgate
Year
2019
Role
Principal Character Artist
Company
1047 Games
Video Game
Killing Floor 3
Year
2022
Role
Lead Character Artist / Character Tech Art
Company
Tripwire Interactive
Video Game
Exodus
Year
2021
Role
Senior Character Artist / Tech Art / Pipeline / Team Building
Company
Archetype / Wizards of the Coast
Video Game
Doom Eternal
Year
2020
Role
Senior Character Artist / Tech art
Company
id software
Video Game
Doom
Year
2016
Role
Character Artist
Company
id Software
Video Game
Quake Champions
Year
2017
Role
Character Artist
Company
id software
Video Game
Doom VFR
Year
2017
Role
Character Artist
Company
id software
Experience
Principal Character Artist at 1047 Games
Austin TX, US
June 2022 - March 2023
Lead Character Artist at Tripwire Interactive
Austin, TX
August 2021 - May 2022
Senior Character Artist at Archetype a Division of Wizards of the Coast
Austin, United States of America
July 2020 - August 2021
Worked on character art and character tech art
Senior Character Artist at id Software
Richardson, United States of America
April 2015 - July 2020
Worked on character art and character tech art.
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